What happened to mobile games?

It seems so long ago, but there was once a time when iOS and Android heralded the future of games. They were growing while the rest of the market contracted, and the buzz around open microconsoles like the Ouya, based on mobile technology, as they pushed into the traditional console market must have had Nintendo, Sony and […]

Posted by on 22 April 2014 | 3:23 pm

Me and my Kindle

Despite my assurances in my last post that I’ve been gaming as much as ever, there’s one area where I’ve been letting the side down, and it’s in portables. I love my 3DS and Vita – aka Persona 4: The Console – but my omnipresent-electronic-companion-that-isn’t-my-phone has been a simple Kindle. I love the little thing. […]

Posted by on 20 April 2014 | 2:09 pm

Reports of my demise and so on…

It’s funny how getting out of the games media, despite leaving this site as largely my only outlet for writing about games at a time when a long-overdue generational shift has left plenty to talk about, has led to me writing almost nothing. Seriously, apart from last year’s top ten and coming out of retirement […]

Posted by on 18 April 2014 | 11:46 am

Best of 2013 #1: Fire Emblem Awakening

Handheld games have an unfortunate tendency to be overlooked in the copious GOTY awards at this time of year, but the lack of this in the popular lists – not this one, then – is a tragedy. Good for Animal Crossing and Zelda, which are great, but here we have a B-tier Nintendo franchise upping […]

Posted by on 31 December 2013 | 3:00 pm

Best of 2013 #2: Grand Theft Auto V

GTA, how I’ve missed you. We’ve suffered numerous instalments of your pretenders since we last set foot in Liberty City, but they just weren’t the same. I feel like I’m in a minority in standing by my high opinion of GTA IV, a game I felt certainly had flaws but did more than enough to […]

Posted by on 30 December 2013 | 3:00 pm

Best of 2013 #3: The Legend of Zelda: A Link Between Worlds

A Zelda sequel just seems weird. Sure, Majora’s Mask technically takes place directly after Ocarina of Time and the Links in the first two games are the same incarnation, but to use the same map, the same world, even the same visual style? What’s next? A new one every year? But it works. A Link […]

Posted by on 29 December 2013 | 3:00 pm

Best of 2013 #4: Tomb Raider

Possibly my surprise of the year. What a hopeless PR campaign led me to suspect would be a QTE-laden Uncharted knock-off instead was a thoroughly enjoyable open-world adventure that I felt, in its platforming and exploration, actually outdid its inspiration. But I was right about it being QTE-laden. It’s funny because the talk before launch […]

Posted by on 28 December 2013 | 3:00 pm

Best of 2013 #5: The Last of Us

I’m confident that The Last of Us will be sweeping up more than its share of awards this season, so understand that this isn’t an attempt to be contrary. If I’m criticising BioShock Infinite for propping up an ambitious storyline with flawed gameplay, it’s only fair that the current darling of Naughty Dog’s ‘dedicated’ fan […]

Posted by on 27 December 2013 | 3:00 pm

Best of 2013 #6: BioShock Infinite

I take it as an indication of the quality of 2013′s games that BioShock Infinite, a game that seemed a shoo-in for copious awards come this point in the year, now looks likely to be frequently overlooked. I’m kind of the same now that the lustre has worn off and the rough edges – prosaic […]

Posted by on 26 December 2013 | 3:00 pm

Best of 2013 #7: Pokémon X

I’d been disappointed by my returns to Pokémon since what I perceive to be its heyday in the late 90s. It’s a series whose advancements between iterations had been conservative by even Nintendo’s standards, with everything from its templated story to the designs of its new Pokémon exhibiting diminishing returns. X and Y, though, while […]

Posted by on 25 December 2013 | 3:00 pm