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4 months at the Lab
I recently celebrated my fourth month at the Lab and it has been a terrific adventure so far. As the leader of this amazing company, what have I been focused on? Leading the company’s efforts to make Second Life more relevant, more usable and more reliable.
How are we doing?
We wrapped up a very [...] Visit Burning Life, today through Oct. 5 For years, Philip Linden has talked about the annual Burning Man Festival and the ways its open-ended nature, participant-created content and art contributed to his vision of what Second Life could be.
For those who aren’t familiar with the event, Burning Man is an annual week-long art, fire and community celebration in the Black Rock [...] Getting a Second Life Just Got Easier with Direct SLurl As we’ve discussed several times in this space, improving the “first hour” experience of new Residents is one of our primary goals. As our use cases and base continue to diversify, it’s important to begin tailoring the Second Life experience to the specific needs of our audience and reduce the time it takes to access [...] Minor Land Store Upgrade On Wednesday Just a short announcement that the Land Store will be taken down on Wednesday 17th September for an upgrade to version 2.01. It will be switched off at 9am PST, and all being well will be back up by 11am PST.
This update is specifically to add one new feature that we’re calling ‘Allow Neighbours’. This [...] More Information on Ad Farms and Network Advertisers In this follow-up blog post on Ad Farming, I will be talking about the new rules. As with my previous post, I’d like to then move the discussion into this thread on the forums so that as many of you as possible can give us your opinion over the next few days.
Please [...] Frank Ambrose: Updates on the Second Life Grid Hello, I’m Frank Ambrose, the Senior VP of Global Technology, and I’d like to take this opportunity to let you know about some of the work we’re doing on the Second Life Grid.
By way of introduction, I’m a recent hire here at the Lab, having joined to lead our global technology team. Specifically I’ll be [...] 2008 Hippo Award Winners Announced We’re pleased to announce the winners of the second annual Linden Lab Innovation Awards, known as “the Hippos,” which honor the exceptional, and varied, work done by open source community members.
Rob Linden presented the awards at a mixed reality event that linked an inworld gathering of nominees, attendees of the Second Life Community Convention in [...] Second Life and Ad Farms In this blog post I will be talking about Ad Farming. As with my previous post, I’d like to then move the discussion into the forums so that as many of you as possible can give us your opinion.
Please keep in mind that this post is about the Linden Mainland, and does [...] Connecting Second Life to Real Life
Today, we’re happy to formally announce SLim, a lightweight, voice-enabled instant messaging client that will allow you to communicate with your Second Life friends without logging in to the full viewer. While the viewer will still serve as the primary communication engine when you’re inworld, having SLim installed will enable you to connect with friends [...] Linden Lab Blog Changes to Give Residents More Choices Some Residents have told me they worry the Linden Lab Blog is quieter than usual, and that this may reflect a decreased commitment by us to communication. In fact, the opposite is true. We’re making changes to enhance dialogue with you through adding better tools and organization along with fewer constraints.
Limitations of the Current Blog [...]
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